Dq11 act 3 equipment I'm sure you've heard it a million times, but it's because it's the farming strat. Make sure you save before each use to maximize your drops (you can get a total of 3 per battle if you have 3+ Bunicorns in the fight - make sure you defeat them last if there are other enemies). All your companions will level up to where they were at the end of act two. Welcome to our Dragon Quest XI: Echoes of an Elusive Age Walkthrough and Guide. Ability & Battle Mechanics Infodump *Potential Spoilers* It's a known game mechanic that dupes all the items equipped and in the bags of all your characters (minus the hero) right before you talk to the elder in Arboria in the end of act 1 . You didn't read about it or watch it, you were there. Rebuilding Cobblestone is another good thing to work toward since it'll give you access to some great equipment but some of the bosses you need to defeat are pretty tough. Lantern Festival. The right strategy can make a huge difference on Once you have all 3 pepped just save and then try Electrolight and if it fails reset. , My average level was about 48-49 for THIS POST CONTAINS MAJOR SPOILERS I've got this game during the steam sale and enjoyed the first 2 acts quite a lot. A Tour of Erdrea. For reference, I started Act 3 with most of my group at around level 60 and most of the boss fights vary from easy to somewhat challenging depending on the boss. Share Sort by: Best. Sadly Deftness isn't good anywhere in Acts 1 or 2 (and apparently not even that great in Act 3). Ozzy_98 5 years ago #4. Finally, I promised you some advice for stat-maxing should you want to buff up your characters for the Secret Trial in the Wheel of Harma (or general uberizing). Betting on 12 and 14 in the Casino in Act 3 (Spoilers) ElzamChronicle 3 years ago #1 I hear a lot of people saying to bet 2000 tokens on 12 and 14 in Octogonia to get a jackpot when the bunny girl says that there's going to be a big win after resting at an Inn. This mod adds new enemies to Act 3's overworld, for those seeking even more punishing battles after completing the game*. Is there a "best one" in here, or? there a bunny girl that stands by the slots if you talk to her she will ask if you want to play say yes and she will then show you what slots are hot and i think the she I'm been browsing this sub since I started playing DQ11 a few week ago and seen a few people question the start Act 3 and how it undoes the Act 2 development. With few exceptions noted below, all one-handed swords can be equipped by The After beating the above two bosses, return to Puerto Valor and speak to Cervantes to receive the Coraza de Caballero piece of equipment. What are some of the essential things I need to complete so I can finish the story? Acts 1 and 2 were lean and awesome and now it seems 3 is just a grind fest with tougher monsters. g. =¦>uAD¿ã h | ´;û®ÚÃAÁ)ƒÓûUªD^hX¤ÐÈzàÏÔÂ/¬ í ðe·Ô3 Part of the issue is that Act 3 has so much optional content that you end up learning this relatively early on, you don't talk to that person again, and then literal hours pass in-game before you're put into the situation where you're supposed to do it and you just forget lol Turns out equipment has abilities that can be activated, you have As for the duplication, the game takes a "screenshot" of your party members inventory at a certain point in Act 1 and duplication happens sometime in Act 3. Need Help With The Timewyrm Help. HMandACFan 6 years ago #9. Wanted to bump this to ask, does anyone know which level *specifically* everyone goes back to? Is it "the level you were when you went back in time", or is it pegged to the Hero, or is it set to some other fixed amount? I didn't pay close attention my first game, and it felt like I got people back a bit higher than when I went back in time. You may also choose to swap your one-handed sword for a two-handed greatsword. In Dragon Quest 11, once you spend a little bit of time controlling a fish, you're in Act 2. 3DS FC: 1134-7195-2851. Well I'm feeling less I'm currently playing through dq11 s postgame (act 3) on switch. 2 (1 of 2) This Recipe Book contains Jade’s best armor for Act II. Overall act 3 campaign is just an unguided mess of task and quite honestly don't enjoy having to redo certain important events. when they get Pepped, use Electro Light or Haullelujah. The get auto transferred to the bag like in every dq since 3 or 4 when a party members leaves you with the old gear the had when you where there the first time yeah dragon quest is great about it always putting the equipment back in your bag when a character leaves you Act 3 Maps This page is a literal map dump for those who are looking for area maps without needing to browse through the walkthrough for them. Life is better in Act 1: The Other Side. Now I'll be talking about the added sidequest for Eight in Act 3 of the definitive edition of DQ11 so if the spoiler tag didn't deter you then please heed this warning so you won't spoil yourself this absolute treat of a sidequest This was what Eight desperately needed in the original third act. The first casino you will gain access to is Puerto Valor Casino. Some people don't like how Act 3 essentially negates the bittersweet ending of Act 2, and the emotional impact of the struggles your party goes through is just dropped by the You get to a high enough level to beat Act 3 by playing Act 3. Doe's anyone else feel like Act 2 was major filler? (Spoilers) In Act 3, when Serena’s grid fully expands, she’s back to investing in Wands and Harpistry. Many NCPs talk about it, but Act 3 is all about going on an adventure of your own choosing. DQ11 Act 3 with Stronger Monsters . This will give Sylvando a new costume, called The Don. Same with Act 3. that will unlock some content that will basically allow you to farm and grind your way to the top. Recommended level for True Final Boss in Act 3? Dragon Quest XI: Echoes of an Elusive Age PlayStation 4 . They will be in the same order as the walkthrough. Boards; DQ11 - EXP grinding method (Postgame events) MC needs to have Pep Up (Found under the Luminary skill tree) Have at least 2/3 Pep Pips (obtained either in the 2nd Casino for 125K tokens or you can obtain 4 of them by completing the Island Crossbow Challenge) 3 from the round they were summoned, and everyone acting before they can act in I almost didn't bother with Act III because I was satisfied with the ending of Act II and felt like playing Act III would take away from all that happened in Act II. This way you can get the high experience from these monsters while getting into the pep up state, but still get a ton from the metal slimes. And with that in mind it works really well, because most of the things you do in act 3 is optional. You need Ultimate Key to get it) Weapons and Armor you can just put on anything that increases Deftness MasterJG 2 years ago #3 This is a confusing question, because the answer is neither and both. I also wish that the amulet that Veronica got should have been a wearable item like the ring of changes. Hunter's Moon is from the Recipe Book Big Hitters of the Battlefield, found in the Citadel of Spite as part of the Luminary's Trial. So I've just entered Act 2 and I'm doing all the individual character chapters. Awarded for crafting a +3 piece of equipment on the Fun-Size Forge Once you’ve achieved it, you can have Erik make great use of equipment swapping during battle to make sure he’s got the right tool to tackle any particular enemy you encounter. This battle is against a Lampling, a Lava Lampling, a Lurid Lampling, a Luminous Lampling and a Leafy Lampling. Did not really forge at all tbh (only crafted the Drasilian armor) so far? I am lost if the armor I need is crafted or a bought in a shop?. You’ll do Act 2, then after the credits you load your save and move to Act 3 where your levels get reduced back to the Act 1 point, but they’re regained shortly after moving some story. Flurry of Blows - attacks eight times, dealing ~100 damage per hit (~50 damage per hit with DEF up +2). This is a costume for Jade and is her best equipment for Act II, seeing as you’re still early in consider Zooming to a Camp to create it and return. I have some of them, but I'm missing the Deft Dagger, Bright Staff, and Beastmaster Claws. Got part 1 for free back when Nintendo Power gave the game away to subscribers. The Best Weapons in Dragon Quest XI: Echoes of an Elusive Age. These two combined already makes Erik output very little damage in Act 1, and his only redeeming quality is his spells, which do quite a bit of damage in Act 1. They are one-handed weapons, meaning you can equip a Shield in the other hand. I get what its going for and I don't think its bad, just not what I personally would have gone with. My characters are around the 47-52 lvl range; been grinding for the post game in mind. The Staff of Cherished Necromancy can give repeated free Necromancy spells and increase damage. But in general, In Act 1, Erik doesn't have access to good abilities. Vicious Liquid Metal Slime: The Disciple’s Trial, The Cruel Crypt While most of them arguably revolve around Act 3, an early example is the issue of when, exactly, the hero's mother found the time and materials to write a letter to her son's future self while running for their lives from the surprise monster attack. If you use the sword, the fight is extremely easy, people at Lv99 do it in 2 attacks pretty much. There are a lot of unlisted content here that you sort of have to find yourself with different trials, returning characters, rewards etc. Oct 25, 2017 9,372. I ended up anyway since I paid $80 for the game, so I might as well do all the content. Nevermind raw strength if at +3 if –Wü*fí ‚rÐc±Ü2Êì'Í1Ä4 =ïQÔ Š®\6$È>Ñ L©k!¨´ ,†aIÄÁAY ÑžKÏ@dÀС ˆNºfÎ5·òxXc”€Omõ . So your levels aren't restored so much as you're given an XP dump equivalent to the levels you lost. These enemies also provide really good rewards (gold & exp drops) if you can He'll use cut-up and hit it like 4-6 times. Work in progress. but probably not bad if you prepare with appropriate equipment. Plus the hero's metal slash, dual wielding, usually finishes them off for 32k experience each. MogKnightAzure 6 years ago #8 Getting Sylvando/Eight's expanded skills is very useful and one of You can find bunicorns around the Dundrasil region; in act three though they're not the vicious variety; they're malicious. Make sure you For the majority of Act 2, I grinded the Hardy Hands out in the Laguna De Gondolia, then went to the Manglegrove Whale Way Station when that was unlocked. Enter the VIP part of the second casino (it's the part with the roulette tables). Enemy Name Family EXP Gold Common Drop Rare Drop Location Other Notes; 211: Headless Honcho: Undead: 3300: 2500-----Heliodor Region: Accompanied by enemies 198, 201, 203 and 205 I'm spending 2024 playing through all accessible versions of every numbered Dragon Quest entry, one game per month, and then drawing some commemorative fan art for each game I complete. Act 3; 1000: Yggdrasil Dew: 10000: Agate of That's a bit of a loaded Question because of how Act 3 actually works. Received in Act 3, using this as an item will greatly weaken Calasmos. Of course, to do that you basically have to go through Act 2 each time. Best. If you hit the Magical Might cap, use Warlocks for Veronica’s Dragon Quest 11 best equipment instead of Monarchic Act 2. What equipment and items should I be on the look out for that will make the Act 3 final boss a little easier? In Act 2, items don't get duplicated since everyone join with no equipment. Log in to add games to your lists Maybe spend a bit more time forge best possible equipment +3 only for your main 4 characters just to make things easier. Best Equipment – Dragon Quest 11 Erik Equipment Setup. My understanding is Act 3 resets your characters to the act 1 "save point" values, and this is permanent, but the total experience you accumulated in Act 2 is recorded, and then added to your characters later in Act 3. How does this game's characters compare to Dragon Quest 8? 6 posts, 6/29 4:51PM. Within that region, they're closer to the campsite/Dundrasil ruins, too. Act 3 this is far less feasible. So yeah, spent a lot of time getting +3 equipment and just grinding a ton so make the game easier lol. Best Mode Switch Abuse Opportunities (30+ seeds in under an hour) 5 posts, 12/21 11:01AM. This is a simple endurance test. Currently I'm about 52 or so for each character and found that these Hardy Hands no longer are worth EXP grinding. I felt that Act 2 with all of its weight and character choices was a sufficient end to me and a good closure on DQ11. First section, just Lance of Darkness - hits all party members for ~200 dark damage (~120 with Devil's Tail +3). 21 posts, 12/26 2:39AM. These should be marked on your map with pink exclamations if you want to watch them before you go back. 13 posts, 12/24 4:01PM. What you can expect to find in this guide: Complete Walkthrough from start to finish. I want to complete the game but I’m 112 hours in and Act 3 just really feels like I’m drudging through mud. Accessory 2: Elfin Charm +3; Alternative Equipment Options: If you prefer to Act 1 has you exploring the whole world. 8) The Ultimate Key (although you get it early in Act 3 anyways). or both. Use the character builder to assign them skills. That would make sense. Only Serena can wear the farming method for act 3 of DQ11: S or DQ11 Most casino equipment, especially in this game, when newly available, will last you awhile. 4 posts, 11/5 1:33PM. The equipment on your characters should stay the same as before and you can even use the same team. Act III was poorly executed an really does lessen the impact of Act II. These enemies have very high stats, even stronger (custom) abilities, and will absolutely decimate your team if you aren't highly leveled with good equipment. Swords. Note that for the purposes of the If you want higher damage with Abilities like Double Down, the Galaxrang +3 and Metal King Goomerang +3 are the best combination. Banned. I liked Act 3 enough other than the character depth hot erased thing because I also read lots of fanfiction and it is easy to just think Act 3 another timeline. There are lots of ways to build up your strength in act 3 so you can overcome anything All the characters personal inventory is placed in the inventory bag. Pitch Black Flames - breathes dark flames on all party members, dealing ~150 dark damage (~100 with Devil's Tail +3). Though back to act 3 I find act 2 more like real life and act 3 more like Dragon Quest. Without it, even a party of 90+ characters will struggle. You use the pep power that transforms enemies into metal slimes to grind up. Attempting to tackle the various Tockle locations in Act 3, and bosses attributed to those pastword sections. If that's too rough head over to the slime island all the way on the east side of the map. you should continue the main plot of act 3 to find those seeds. Most Dragon Quest titles feature a location in the game world with a casino. The Drustan Trials. I'm having some difficulty in forging a weapon in Act 3: the Supreme Sword of light. Thats it. ive gained 25 levels doing this, and im still not done fighting all the bosses. DQ11, part 3: Did I miss some equipment? I got a recipe book for some weapons that use other weapons an ingredients. Using the chest reset trick you can get 2 Deft Daggers right off the bat of Act 3 by getting enough mini-medals before ending Act 1. Step 3 (Optional) - Don't touch the items in their inventory til Act 1 is over with Step 4 - When Act 3 starts is when you finally reap the rewards. 53. There are references to the fact that Act 2 still exists during Act 3. I finished the game and went to the time DQ11 is so good. ===== Oh, I'm wrong. 2. Echoes of an Elusive Age. After going back in time to Save Veronica, the game opens up into a entire new world for exploration, and yo This is a community for friendly discussion about Fantasy Flight Games' (now Edge's) Star Wars RPG. Act 2 starts after a very dramatic scene, you also need to revisit all of your warp locations to activate them again. Doe's anyone else feel like Act 2 was major filler? (Spoilers) DQ 11 is my first DQ game and it is one of the best games I have ever played. 49. However my favorite part is the fact that Act 3 is optional, so players can choose how the story ends. I want to get all achievements of the game, but this one is really hard: "Dedicated Follower of Fashion". if you just started Act 3, youve got like 15 boss fights to find, scattered around the world. Help on leveling up in act 3? (DQ11) Dragon Quest XI I’m extremely stuck right now, my characters aren’t strong enough to kill even most groups of normal enemies, so I can’t level them up. like 60 or 70 to cap it (I don't feel like calculating the exact number right now, sorry). So obviously spoilers. Things get really bad from here. Hallelujah/Electro Light is the best gains - it's the difference in tens of thousands xp and nearly or over a million xp per encounter. After a certain Point, the game gives you final goal (Beat the Final Story Boss) but then completely leaves you to your devices on what you do to actually complete said Goal. So; Im currently in Act 3 and Ive zoomed around to look at some cutscenes, Ive come to understand that I am about to Time Travel , Ive also come to understand that no character progress, equipment or quests will be lost - but the thought of leaving this all behind makes me incredibly anxious, as Ive been gripped by the character development in Follow the path north, looting the Sparkly Spot along the way containing a Technicolour Dreamcloth and search to the east to find a Flower gathering point containing a Glimmergrass and two Colourful Cocoons. Once you break a glowing ball next to a big talking white ghost-thing, you enter Act 3. Maybe not the final Trial boss for the first 3 super boss fights after the past-events are complete. So I’m really disappointed with Act 3. So in short, act 3 is a best case scenario for the people of Yggdrasil, while act 2 is the most fulfilling for the PLAYER. Minaru44 (Topic Creator) 6 years ago #4. Question about DQ11 Act 3 difficulty . Hat- Swindler King's Scarf+3 Steal rate +6% at +3 (Heliodor Dungeons, next to the Cell you first meet Erik. I would have been a much bigger fan of having the Act 3 party go forward with the burdens and memories (and also positives) of their Act 2 experiences Welcome to the Mass Effect Andromeda (MEA) Subreddit, a home of polite discussions about the Andromeda galaxy and its occupants. Dragon Quest XI I just picked up the Definitive Edition to revisit this game since I stopped playing as third act started on the original release. He's good at it, but it seems he will never be able to compare to the raw healing output Serena can use. They also only appear sometimes with malicious spiked hares, which are in the Dundrasil region. This is because there is a one-on-one battle at the end Act 3 is my favorite gameplay and my least favorite story bit. I will say, Act 3 pulls on a thread that was mentioned in the first 2 Acts, so in the end, it felt very satisfying. I just finished the main story and and as excited for some post game content which I heard is actually Act 3. Zoom is restored shortly into the Act 3 along with the Whale. Tockington, loot, medals, etcetera are all obtainable in act 3. 2 posts, 11/22 3:17PM. At this point, if both the Timewyrm and its tail At some point in Act 3, all of the equipment and items from those party members from that unique snapshot in Act 1 are copied over in an event that takes place. an Overkilling Machine and a Runny Eggsoskeleton. The last two trials are a lot more difficult as they’re the ones exlclusive to Act III. are there any other methods of leveling up quickly that don’t require metal slimes? After ending the Gold Fever outbreak in Sniflheim, Snorri says he wants to write a report on it for future generations; one of the possible names of this report he mentions is "World War G", which is a reference to the 2006 zombie apocalyptic horror novel World War Z, by Max Brooks, who also dealt with the consequences of a (fictional) pandemic. you can double these in the act 3! 3DS Friend Code: 1865-2408-9337. It is only found in the Definitive Shield: Warrior's Shield+3 Helmet: Drasilian Helm+3 Armor: Drasilian Armor+3 Accessories: Wristorative and the Healer Card Hendrik(Level 42) - Weapon: Zombie Slayer+2 Shield: Brain Drainer Helmet: Iron Headgear Armor: Heavy Armour Accessories: Token of Fealty and the Shield-Bearer Card Rab(Level 42) Weapon: Magma Staff Helmet: Crown of Dundrasil+2 Whats the best equipment you can get in act 1? Dragon Quest XI: Echoes of an Elusive Age PlayStation 4 . A character who learns the Dual-Wielding skill can equip another weapon in the off-hand rather than a Shield. I know all this content is marked with pink marks on the map but it's still easy to Act 3 Miko quest; Topic Archived; More Topics from this Board. I have all the ingredients for a second Sword of Light (Crucible Key, Forging Hammer, and 3 pieces of Orichalcum) and when I enter the Crucible and interact with the forge it says: "A great power emanates from within. Have the Hero use Gigagash until everything goes down. "(VGChartz is) less accurate than rolling a d10 and multiplying out the results by 100k. If you In my opinion, the following order is best: 1. It's also worth your time to complete all of the Quests so you don't have stragglers moving into Act 3. . Not to mention her hymns. Act 3 is both "post-game" and actually part of the main plot at the same time, so alot of people skip over it thinking it doesn't matter as much as the other Acts despite the plot not being done until the end of Act 3! Really, all 3 "acts" are parts of the main plot, but there is optional, actual postgame, content AFTER act 3, including a cool Welcome everyone to my Act 3 of Dragon Quest XI. So doing Act 3 is really more of a side/alternative adventure. it's one of the strongest Greatswords, so i think it's worth the time to get. Gemma's Quest. Armor: Gown of Eternity +3; Accessory 1: Monarchic Mark +3; Accessory 2: Monarchic Mark +3; Note: Aurora Staff has slightly higher Magical Might than Staff of Eternity, but Staff of Eternity grants 3% spell crit. Whenever you do go through the events leading to Act 3. The slot machine has three rows of five columns each with a . The main quest line should see you around 70 or so if you complete the trials (which is enough to challenge the true final boss if you follow the npc tips), and doing the rest of the postgame content will probably put you at 85. The requirements are: You need a pep pip per run to make it work, you can get 4 from a quest from Gallopolis prince or buy them at the casino (these last two are post-game only, but shouldnt be problem for you since you are). In the following sections, I try and give a recommended level for each boss based on how I believe is the best order to tackle them. Levels are restored shortly after that. Dont use luminary till end blow. Not a fan of act 3 narratively The Godbird Sceptre can be found in Tickington, after Clearing the Hall of Remembrance - Level 3 Claws: Best Claws are the Xenlon Claws, found through Upgrading the weapon received from the Wheel of Harma: Third Trial and using the aforementioned books. Hey all. IIRC, there are no miss-able items in DQ11. EternalWindTWR posted I'm at the first casino and I remember in DQVIII that a particular slot machine was best when betting the max which for me in currently the 10 token slot. Most of the Act 3 content is optional and is mostly there to get better endings/redo the stuff you did in Act 2 while you get strong enough for the final boss. All that’s left to do is defeat the final optional boss and then take on Calasmos himself. Ah, I'm in ACT 2 then :) Thanks everyone, I was thinking stupid stuff like: I never saw anything pop up on the screen mentioning acts :') Accessories- Robbers Gloves+3 x2 They Provide a good Deftness boost as well as an inherent Steal Rate+5% at +3. noyram23. It's mangelgrove. It’s up to you. I Have Two Questions about the Character Exclusive Equipment and Two Merchants. You . The sacrifices were many, but it held a lot of maturity and growth. Image Name Stats Equip How to Obtain Notes Assassin's attire: Defence +81 Agility +50 Charm +32 Critical hit chance +1% Erik Found on Insula Centralis after the second act, requires a flying mount : Changes appearance Recap: DQ11 is split into three acts, the first act is your traditional jrpg adventure in a charming world that's upbeat for the most part, at its conclusion, though, the main antagonist sets off an apocalyptic event, which begins act 2, that has a way darker tone, where the characters see the world torn apart in various ways, and a general sense of hopelessness, at If you do all the optional content the length is comparable to the other two acts, maybe a bit shorter. Reward for rebuilding Cobblestone, act 3 Beguilement protection +70% Curse protection +70% Healer: Defence +2/2/2/3 Charm +5/6/8/10 Everyone An Encyclopaedia of Expert Equipment Dundrasil chest Dropped by Badonis, Ursa panda Gold treasure chest from playing Double or Nothing during poker at the Casino: None Traveller's hood: The best Act 3 items in Baldur’s Gate 3 are Staff of Cherished Necromancy, Bhaalist Armour, and Robe of the Weave. You’ve braved the Trials and pillaged all there is to discover and obtained the majority of the best equipment in the game. 52. If you're right act the end of act 1, RIGHT before the tree, there's a yag dew spot you All sidequests can be completed in act 3. Boards; Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition; Act 2 start The first thing you should do is open up the pause menu (Triangle button) and select "Equipment" so that you can equip the Trodain Bandana and Trodain Togs which are better than the Plain Clothes that you start with. So essentially, you're playing along in Act 3, and after certain very particular events, quite a few people have found certain items that were one-time are suddenly doubled. Best Mode Switch Abuse Opportunities (30+ seeds in under an hour) 11 posts, 12/27 2:23PM. Still enjoyed every minute of it though. 51. Mode Switching and Duplication. The time it takes to get there at a full sprint is enough to allow them to respawn. 1 post, 11/23 4:02PM. Complete Bestiary by Region (potential spoilers) 45 posts, 9/10/2020. In exchange, you get a large amount of additional gameplay content. I do not really plan on Platinum, no. To max stats efficiently do the following: 1) Play through the entire game to the end of Act 3. Level 60-65 is about what you should be at to start tackling Act 3 though. The Timewyrm is too obvious! He would've fit in a MegaTen game with his moveset lol. nothing else even stood a chance, not when Erik was one-shotting them. Open comment sort options. It's a great twist. Arachtagon with all the other fighters was pretty horrible and Bathysphere comes as quite a surprise really. Rab was pretty much my main healer through all Act 2. Act 3 equipment spoilers; Topic Archived; More Topics from this Board. You experienced it. As a story you really don't have to do anything else, the act 2 story is effectively over. Each part of the equipment is found in different part of Drustan's labyrinth. View Full-size. as you go find them, kill monsters along the way, using Hero, Jade, Sylv, and Erik as your main team. As for how long it is, I think it took me about another 40 hours, but that was because A) I wanted to resolve every plot point, B) I wanted to forge the most powerful weapon in the game, and C) I didn’t know about something you can do to make the true final boss fight easier, so I spent you can get the Berserker's Blade from the Spawny Devils at the First Forest Whale Way Station by using the Haulellujah pep power. Act 1 and Act 2 is the main story and after defeating the final boss ending credits will roll however the game does not end here! Rather than your typical post game content Dragon Quest XI has opted to continue the story in Act 3 (Post Game) allowing you to develop the story even more and make your way towards unlocking the true ending. If you’re on Harder Monsters you’ll hit that level easy on everyone before then. New I’m not sure but in act 3 I switch to the electro light pep method to farm xp. 25 posts, 9/3 1:15AM. Appearances []. Nov 21, 2017 5,669. and multifeet> hard claw (7 hit vs 3 hit is a no brainer) she also caps in charm with her ultimate equipment ,increasing it more is not neccesary she just needs around 500 for pink tornado rab is both viable in claws ( 5 hitter) and heavy wands ( kacrackles) hero's greatsword is rivaled by dual wield with sword dance and 1h sword reigns supreme Accessory 2: Belle’s Bow +3; Alternative Equipment Options: If you’re using Claws, you can use either the Frostfire Fingers (highest crit) or the Xenlon Claws (highest damage). The only thing that the player could really care about that would lead them from act 2 to 3 is Veronica’s death. It takes away from the initial impact of said events. She has over 700MP (with equipment bonuses) at Level I fucking love this games first two acts and would love act 3 if it was based around lvl 50-55 rather than 60-70 . Just run back and forth between them. As title said, right now I just unlocked the trials at the field of discipline. Though once Erik learns his ultimate instant crit attackthe only issue becomes MP pool, and Sage's Elixir's are now easy to obtain in bulk. In Search of Lost Time. Act 3 contains a lot of info that is important to the plot, so I would recommend playing it. 1. Kabuff helps too. It is hard to recommend a general level for the postgame, and even for the individual bosses. The Serenica Equipment is a set of optional powerful equipment from Dragon Quest XI: Echoes of an Elusive Age once owned by the legendary Sage Serenica. Return to the entrance of the tower and head Hey guys. As always, after completing Level 2, leave Tickington to go save, then re-enter the place. Act 2 was far superior and some of them like Erik had nothing new because all the character development happened in Act 2 alrd so the game summarised it in a paragraph lol. Below is a list of all of the available Recipe Books in Act 3, where they can be found, as well as details on the gear they allow to be forged at the Fun-Size Forge. With that out of the way, here's the list of the best gear in Dragon Quest XI and how to get it. I am at the part where I am suppose to go into the past. In act 3 farming the gold statues, was wondering if the vest for success or bunny tails actually raised the drop rate if you +3 them? Mocorongo 5 years ago #2 +3 drop rate equipment won't boost this effect, sorry If you are felling unlucky, just keep farming until you can use Hallelujah (Hero + Jade + Erik Pep Power) to get the rare drops Hendrick is a must for this fight use block chance increase with him. Riversands. normally you have to rebuild Cobblestone for it, Manglegrove Station for hands + metal hands. Although you’re level 99, you’ll Act 1 and 2 you are on this crazy roller coaster ride and act 3 is the boring walk around the theme park afterwards trying to get the most for your money. Act 3 Preparation. Any tips for dragon quest 11 s definite edition. Hardy Hands: Laguna di Gondolia and Mount Huji - 34,400 XP; Metal King Slime: The Battleground - 70,070 XP; Act 3. Those numbers are works of fantasy. Google “electro light pep farm dragon quest 11” and check out a DQ11 Act 3 questions . Levels/gear are reset to right before you head to the tree. PSN and GamerTag - DungZo. You keep your levels from a certain point in the game, late in Act 1. Again, none of Serena’s nodes are particularly useful. You can do whatever you want with the items now Your only chance to manipulate this was right before you confirmed with the elder that you had all the orbs in the end of act 1, so unless you Question about act 3 DQ XI . Yep, that's me. Especially if you can dual Wield them. I've played at my own pace, not looking it up online or anything and got really attached to the characters, especially in act 2 (pretty much everyone except Jade had a lot of character progression in my oppinion). Act 3 is basically asking you to sacrifice the impact of the story (Act 2 has a far better ending). Breakdown of Spells and The Godbird Sceptre can be found in Tickington, after Clearing the Hall of Remembrance - Level 3 Claws: Best Claws are the Xenlon Claws, found through Upgrading the weapon received from the Wheel of Harma: Third Trial and This is a list of all Weapons available in Dragon Quest XI: Echoes of an Elusive Age. ready for the second. There's very dramatic and large events between each act and you'll know when you're in a new act. Jun Missable Cutscenes in Early Act 3 (spoilers) Dragon Quest XI S: Echoes of an Elusive Age - Definitive Edition Nintendo Switch . Doe's anyone else feel like Act 2 was major filler? (Spoilers) 17 posts, 12/19 12:19PM. You should have more than enough equipment during the final part of the game in order to get it high enough, or even 100% resistant to dark. Also only swap out luminary when you have a healer on next turn and can prevent 1 hit kill or buff him. 3DS PC Nintendo Switch PC PlayStation 4 Stadia Xbox One. Lv70 and the Ultimate Sword of Light + reasonably up to date equipment. I finished the trial that gave me the recipe for the supreme sword of light, now im trying to forge the Sword of Light for that recipe. I fully recommend using the Haullelujah Pep Power as soon as you obtain Jade to get 8+ Bunny Tails from the Bunicorns around Heliodor. Knives don't do as much damage as swords, greatswords, spears, and this new weapon you obtain later in the game. Have everything ready before Step 2. And there's actually a postgame section before Act 3 properly starts. If it's just within the story of act 3 then I think the Auroral Serpent probably killed me the most, his RNG can be so unforgiving. Most of the Act 3 playable content is completely optional to do, and literally only exists to prepare you for said Boss Fight. kai act 3 help finding; Topic Archived; More Topics from this Board. Top. Maybe 15 if you Best place to grind - act 3; Topic Archived; More Topics from this Board. Calasmos is significantly stronger in the 3D Version than in the 3DS/2D version. Head around the back of the tower to the northwest to find a chest containing a Recipe Book, Good Godly Gear. The only missable are some short cutscenes for some characters. the only boss in Act 3 to wipe me out even once was Overweening Pride. Bhaalist Armour can double piercing damage while in melee range and is the best armor for increased damage in BG3. Dragon Quest XI S Update: Costumes unique to the Switch or Definitive version of the game will be tagged (S Exclusive) or (S and 3DS Exclusive) if the costume originally appeared on the Japanese the top answer is a little wrong ive been grinding the rotton tails in act three to try and steal the tail or earn it i even used halleluhah and only got malleable masks and silkblooms unless im doing something wrong i dont think the top I really think Serena should have cone back to Veronica in act 2, she IS her sister after all. Dragon Quest 11 Online Micro Posted by u/Therion12 - 1 vote and 12 comments The third act is all about committing wholeheartedly to the pursuit of a happy ending, even if that means going back in time to set things right. Phase 3: Eventually, after a few turns and/or depleting about 1/3 of its HP, Timewyrm's Tail will rejoin the fray. Rebuilding Cobblestone will unlock Derk’s store that sells endgame equipment. you do not have to fight the boss straight away, and you should not, as there are sidequests in every city that you can still complete to receive their "true" endings. Image ID No. I would try the metal slime method but I’ve never even seen them. I understand that my strength and items will still be with me when I travel to the past, but what about the gold in my bank? I also equipped some items and equipment the other members had so when I went in the past, I would have some extra Act 1 (PS4) Act 2 (PS4) Act 3 (PS4) Act 1 (Switch) Intermission (Switch) Act 2 (Switch) Act 3 (Switch) Bosses and Non-Regional Enemies (PS4/Switch) Boss Section Notes; Bosses: Act 1; Bosses: Act 2; Bosses: Act 3; Tickington (Switch) Altar of Origins - Galenholm; Altar of the Legendary Line - Cave Leading to Rendarak Act 3 - Post Game When you travel back in time you can remove the dupe stuff when you've enter the area after the rear door of the cathedral or he might lose something, he comes with a new piece of equipment when you recruit him. Edit: I said Champs sauavage. An Old Friend. Zoom is reset back to end of Act 1 locations. Game discussions, theories, meaningful screenshots, sharing your Ryders, original (OC) fanart and fanfic, and stories of You’ve braved the Trials and pillaged all there is to discover and obtained the majority of the best equipment in the game. I would say the final stretch of Tockington is definitely meant for post-Trials. If you’re using Claws for Jade’s Dragon Enemies: Overkilling Machine, Killing Machine, Runny Eggoskeleton. I got lucky and one of them called for backup 3 times and I got to kill 3 of them in one battle. 50. " All of Act 2 DID happen, though. There are three types of games you can play to win tokens. Fun Sized Forge: Build and sell equipment, higher +s mean higher sell prices; make sure it's an easy to obtain or cheap material you're using to make valuable equipment; near the end of Act 1 I was using Platinum Claws Casino. Spoiler Warning!I got off my lazy butt and finally uploaded my finale with Dragon Quest 11!I had a blast with this game and hope DQ12 will be even better in To be fair, for most of Act 2 you don't have Serena anyways, and she only gets all that ridiculousness towards the tail end of it all. I receives the key for the crucible, i got the forging hammer from the horse races, i have 3 pieces of Orichalum in my items bag, but when i click on the forging platform in the Crucible it tells me i dont have everything. This system began with the release of the beta Edge of the Empire rulebook in 2012, and it's since blossomed into full fantasticness with three core rulebooks, four beginner's boxes, and over a dozen adventures and sourcebooks. Weapon 1: Dynamo Dagger +3; Weapon 2: Timeshear +3; Helmet: Pirate King’s Cap +3; Armor: Pirate King’s - The Other Side, last section, that giant maze area with 3 tiers of platforms, all battles all sections, rare, 1~3, usually 1 - Royal Library, all floors, more common on 3 and 4, 1~3 count, usually 1, most common spawning area - The First Forest, all sections, unsure of count, I've never found one, so possibly rare but I didn't spend much time The 3 are near the SE exit to the Snearfelt. There are only 3 boss battles that are mandatory to get the second ending but you probably need to be level 65+ to have a good shot against the final boss. The deft dagger you have to have 65 min medals or so, and the other two you need to do the Act III - Post Game. I wasn't too sure about it as well but I've just reached the part where the Seer and Timekeeper's identities are revealed and it feels like I made the right decision to go back in time. Equip the best weapons and armor available. The list is generally in the For me, Act 3 was roughly 30-40 hours; I wasn't going for 100%, but I did go for all story content. In act 3, he confronts Jasper, and the two finally reconcile with each other. Magic MC/ Luminary Tree. Sooooo, after finishing Act 2, back in time in Act 3 and learn Heavenly Flight (now Cetacea is stronger) I'm doing the Trial of Discipline (or something like that). These enemies are all cripplingly weak to Zap (which is what Gigagash's Act III - Post Game. Fandom Apps Take your favorite fandoms with you and never miss a beat. Act 3 mission question (no spoiler, DQXI) So, asking the mermaid queen, she tells me the head of a coastal town still has problems (not quite sure about the english text, I´m german) and i cant for my life find him. Hero with Quadraslash / Unbridled Blade can take care of them in three actions. Easier than anything else and gives you nice things, including opening a new store with some of the best items. I think it's more difficult to dismiss than in a more passive medium. But with cutscene skip and being insanely geared and leveled, you can probably run through it rather quickly. The reason for this is that you are given total freedom in which order to tackle each boss. I have played 1,2, 8, and now 11. You need to forge the Sword of Light all over again, and it is required as one of the ingredients for the Supreme Sword of Light. most random mobs and you'll be surprised how much extra loot you can get with all chars equipped with drop-enhancing equipment. The outfit is based of the female Sage from Dragon Quest III: The Seeds of Salvation. E. Like death has been done before in games, Persona 3 comes to mind, but i found DQ11 pulled it off way better imo. So I don't know what you mean by story content, since in Act 3, there is a fair amount of optional story content. This battle is against a Killing Machine. Swords are the most common weapons in Dragon Quest XI, capable of being equipped by half the characters. Act 1 - Screenshot occurs when you talk to the Elder of Arboria when he is standing outside the Cathedral, once you enter the First Forest, you can put everything back into your inventory. Prior to going up to Yggdrasil, it's worthwhile noting the best seed of deftness farming is at that point in the game, in Sniflhiem Field, in the lower bubble section, between the SE trees near the Southern entrance to the Snaerfelt, and the little hook on the upper right. If you want to see all main NPC dialogue / side story content / quests, it's probably going to be 20 hours minimum. txxnk ybej cdzptvdz xcmoj tundjy dmxnjp okm ckvx lefzr pihijwpk